top of page
About Me
RICARDO MACHADO BARBOSA
Game Designer
Hello there! I am a Game Designer, currently living in São Paulo/SP.
I have experience with creating game systems, gameplay loops, prototyping and making levels.

PROFESSIONAL EXPERIENCES
PIPA STUDIOS
Junior Game Designer
Responsible for:
-
Prototyped game animations and user journey using Figma.
-
Helped to bridge the gap between design, art, animation and programming.
-
Worked directly with the creative director to breakdown new game features.

Open World Sandbox Game
Resposible for:
-
Conducting Agile meetings
-
Bridge the gap between the Programming and Design teams
-
Flowcharts of features.
-
Translate design ideas into implementable features
-
Game Design Documentation




Resposible for:
-
Narrative, Combat and Puzzle Design.
-
Level Concepts and Grayboxing.
-
Prototyped new features and balanced the game in Unity.




PROTOTYPES
RUNNER
Runner mobile game made for learning purposes
PLATFORMER
Platformer game made for learning purposes
ZOMBIE APOCALIPSE
Try to survive a increasingly difficult zombie horde!
How long will you last?
PRU
Escape a mad scientist's lab!
BLACKSMITH TALES
Prototype made for Game Jam
PONG GAME
Just your old regular pong game
bottom of page